Upcoming Events

Friends of Textiles Lecture Series

"Tissue Engineered Textiles" by Coded Couture Artist Amy Congdon

Tuesday, March 27, 2018
Reception 5:15 p.m.; Lecture 6 p.m.
Digital Scholarship Lab, Evans Library, FIT Campus
$10, FREE for Friends of Textiles (FOT) members and full-time Florida Tech faculty, staff and students

Amy Congdon is a designer, researcher and critical thinker who explores the boundaries between design, science, and technology. Congdon’s formal art school education saw her specialise in textiles, yet her work straddles material design and innovation, through to scientific practice. In her research Amy investigates the crossovers between textile craft and tissue engineering, through a highly experimental practice. She has worked within laboratories, such as the Tissue Engineering & Biophotonics department at Kings College London, and SymbioticA at the University of Western Australia. Amy has exhibited her work internationally in venues such as Somerset House, UK, Pratt Manhattan Gallery, EDF Fondation Paris, Salone De Mobile Milan, The National Centre for Craft and Design, UK and the Victoria and Albert Museum London. Her work has been featured in publications including WIRED, Motherboard, Vogue and in books such as Biodesign by William Myers and Biomimicry for Designers by Veronika Kapsali. In 2016, she was named a Leading Innovator by the UK Craft Council. Amy is currently based in New York and works for Modern Meadow as Team Lead for Materials Design.

Image: Amy Congdon, Brooch from Biological Atelier SS 2082 ‘Extinct’ Collection, 2014; embroidery, acetate scales, silicone, glass crystals. Courtesy of the designer. Photo Credit: www.lornajanenewman.com

"Computational Craft: Digital Stories in Physical Spaces" by Anne Sullivan, PhD


Tuesday, April 10, 2018
Reception 5:15 p.m.; Lecture 6 p.m.
Denius Student Center, Hartley Room
$10, FREE for Friends of Textiles (FOT) members and full-time Florida Tech faculty, staff and students

Dr. Anne Sullivan is an Assistant Professor of Digital Media in the School of Visual Arts & Design at the University of Central Florida. Sullivan is the concept designer and producer of Loominary – a collaborative game system that uses a tabletop loom as the controller. As the player progresses through the game, the player’s choices for the characters are literally woven into a personalized tangible artifact of the player’s game session. The system is part of a research agenda with projects that focus on creating frameworks to support new storytelling experiences from underrepresented perspectives.


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